⚠️ This library is a work in progress. The API is not stable and may change at any time.
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useAnimate

Demo

Wraps Anime.js animate() into a Vue composable. The animation is created reactively — it re-creates whenever the target element or options change — and is cancelled automatically on unmount.

Usage

Basic animation

vue
<script setup lang="ts">
import { useTemplateRef } from "vue"
import { useAnimate } from "@juleshry/vue-animejs"

const box = useTemplateRef("box")

const { play, pause, restart } = useAnimate(box, {
  translateX: 200,
  duration: 800,
  easing: "easeInOutQuad",
  autoplay: false,
})
</script>

<template>
  <div ref="box" class="box" />

  <button @click="play">Play</button>
  <button @click="pause">Pause</button>
  <button @click="restart">Restart</button>
</template>

Reactive options

Pass a ref or computed as the second argument.

WARNING

Changing options recreates the animation from scratch with the new parameters.

vue
<script setup lang="ts">
import { useTemplateRef, ref, computed } from "vue"
import { useAnimate } from "@juleshry/vue-animejs"

const box = useTemplateRef("box")
const distance = ref(100)

const options = computed(() => ({
  translateX: distance.value,
  duration: 600,
  easing: "easeOutExpo",
}))

useAnimate(box, options)

function increase() {
  distance.value += 50
}
</script>

<template>
  <div ref="box" class="box" />
  <button @click="increase">Increase distance</button>
</template>

CSS selector target

You can pass any valid Anime.js TargetSelector directly instead of a template ref.

vue
<script setup lang="ts">
import { useAnimate } from "@juleshry/vue-animejs"

const { play } = useAnimate(".box", {
  rotate: 360,
  duration: 1000,
})
</script>

<template>
  <div class="box" />
  <button @click="play">Spin</button>
</template>

Type Declarations

Show Type Declarations
ts
export interface UseAnimateReturn {
  /** The underlying Anime.js animation instance. `undefined` until the target is available. */
  animation: DeepReadonly<ShallowRef<JSAnimation | undefined>>
  /** Starts or resumes the animation. */
  play: () => JSAnimation | undefined
  /** Reverses playback direction. */
  reverse: () => JSAnimation | undefined
  /** Pauses the animation at the current position. */
  pause: () => JSAnimation | undefined
  /** Restarts the animation from the beginning. */
  restart: () => JSAnimation | undefined
  /** Toggles between forward and reverse direction. */
  alternate: () => JSAnimation | undefined
  /** Resumes from a paused state. */
  resume: () => JSAnimation | undefined
  /** Jumps immediately to the end of the animation. */
  complete: () => JSAnimation | undefined
  /** Stops the animation and removes it from the Anime.js engine. */
  cancel: () => JSAnimation | undefined
  /** Cancels the animation and restores all animated properties to their original values. */
  revert: () => JSAnimation | undefined
  /** Resets the animation to its initial state. Pass `true` for a soft reset that preserves the current cycle. */
  reset: (softReset?: boolean) => JSAnimation | undefined
  /** Seeks to a specific time (in ms). */
  seek: (time: number, muteCallbacks?: boolean | number, internalRender?: boolean | number) => JSAnimation | undefined
  /** Rescales the animation to a new total duration. */
  stretch: (newDuration: number) => JSAnimation | undefined
  /** Re-reads the current values of animated properties from the DOM. */
  refresh: () => JSAnimation | undefined
}

/**
 * Wraps Anime.js `animate()` into a Vue composable. Reactively re-creates the animation when the target or options change, and cancels it automatically on unmount.
 *
 * @param target - The element(s) to animate. Accepts a template ref, a CSS selector, a DOM element, or a reactive ref to any of these.
 * @param options - Anime.js animation parameters. Accepts a plain object or a reactive ref / computed. Defaults to `{}`.
 */
export declare function useAnimate(
  target: MaybeRef<TargetSelector> | MaybeComputedElementRef,
  options?: MaybeRef<AnimationParams>
): UseAnimateReturn

Reactivity Behavior

  • When target is a template ref (useTemplateRef), the animation is created after the component mounts (flush: 'post').
  • When target is a plain value (string selector, element), the animation is created immediately.
  • If either target or options changes, the current animation is cancelled and a new one is created.
  • On component unmount, the watcher and animation are cleaned up automatically.

TIP

Always use useTemplateRef<HTMLElement>('refName') for DOM targets — not ref<HTMLElement | null>(null). The composable uses unrefElement from @vueuse/core to resolve it correctly.

WARNING

animation is a readonly shallow ref. Do not mutate the Anime.js instance directly — use the returned control methods instead.

Source

Github